Molecules
Tie2(tie1bs,loc~s~i~j~sol,veptpbs,pY~p~dp,ang1bs,ang2bs)
Tie1(pY~dp~p,tie2bs,loc~s~i~j~sol)
Ang1_4(tie2bs,tie2bs,tie2bs,tie2bs)
Ang2_3(tie2bs,tie2bs,tie2bs)
Ang2_4(tie2bs,tie2bs,tie2bs,tie2bs)
PI3K(state~active~inactive)
Akt(PHakt,T308~S~pS,S473~S~pS)
VECadherin(S665~S~pS,c~j~i)
ABIN2(state~inactive~active)
Species
Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs,ang2bs)
Ang1_4(tie2bs,tie2bs,tie2bs,tie2bs)
Ang2_3(tie2bs,tie2bs,tie2bs)
Ang2_4(tie2bs,tie2bs,tie2bs,tie2bs)
Tie2(tie1bs,loc~sol,veptpbs,pY~dp,ang1bs,ang2bs)
Tie1(pY~dp,loc~sol,tie2bs)
Tie1(pY~dp,loc~s,tie2bs!1).Tie2(tie1bs!1,loc~s,veptpbs,pY~dp,ang1bs,ang2bs)
Observables
pTie2 Tie2(pY~p)
intTie2 Tie2(loc~i)
surfTie2 Tie2(loc~s)
psurfTie2 Tie2(loc~s,pY~p)
pintTie2 Tie2(loc~i,pY~p)
totalTie2 Tie2
sTie2 Tie2(loc~sol)
Tie1Tie2 Tie1(pY~dp,loc~s,tie2bs!+)
surfTie1 Tie1(pY~dp,loc~s,tie2bs)
sTie1 Tie1(loc~sol)
jTie2 Tie2(loc~j)
tsurfTie1 Tie1(loc~s)
jTie1 Tie1(loc~j)
ppAkt Akt(T308~pS,S473~pS)
pVECadherin VECadherin(S665~pS)
aABIN2 ABIN2(state~active)
totalAkt Akt
totalTie1 Tie1
Reaction Rules
Ang1 Binding (ligand-induced)
1Ang1_4(tie2bs,tie2bs,tie2bs,tie2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs,ang2bs) <-> Ang1_4(tie2bs!1,tie2bs,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs)
2Ang1_4(tie2bs!1,tie2bs,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs,ang2bs) <-> Ang1_4(tie2bs!1,tie2bs!2,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!2,ang2bs)
3Ang1_4(tie2bs!1,tie2bs!2,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!2,ang2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs,ang2bs) <-> Ang1_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!2,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!3,ang2bs)
4Ang1_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!2,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!3,ang2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs,ang2bs) <-> Ang1_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs!4).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!1,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!2,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!3,ang2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang1bs!4,ang2bs)
Ang2 Binding
dimer
5Ang2_2(tie2bs,tie2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_2(tie2bs!1,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs)
6Ang2_2(tie2bs!1,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_2(tie2bs!1,tie2bs!2).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs)
trimer
7Ang2_3(tie2bs,tie2bs,tie2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_3(tie2bs!1,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs)
8Ang2_3(tie2bs!1,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_3(tie2bs!1,tie2bs!2,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs)
9Ang2_3(tie2bs!1,tie2bs!2,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_3(tie2bs!1,tie2bs!2,tie2bs!3).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!3,ang1bs)
tetramer
10Ang2_4(tie2bs,tie2bs,tie2bs,tie2bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_4(tie2bs!1,tie2bs,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs)
11Ang2_4(tie2bs!1,tie2bs,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_4(tie2bs!1,tie2bs!2,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs)
12Ang2_4(tie2bs!1,tie2bs!2,tie2bs,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!3,ang1bs)
13Ang2_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!3,ang1bs) + Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs,ang1bs) <-> Ang2_4(tie2bs!1,tie2bs!2,tie2bs!3,tie2bs!4).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!1,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!2,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!3,ang1bs).Tie2(tie1bs,loc~s,veptpbs,pY~dp,ang2bs!4,ang1bs)